Dragon Slayers of Ethshar
Role: Lead DesignerSkills employed: Game Design, UI/UX Design
Dragon Slayers of Ethshar is a cooperative adventure card game, where players face trials and tribulations along their journey to slay a dragon.
This game was made for a project in 5 weeks with a team of 4 other students. I designed the game's aesthetic/theme, box, and cards' layouts. The game is available to print n' play for free or to play digitally on Tabletop Simulator.
Konned's Lightbearer
Role: Lead Designer, ProgrammerSkills employed: Game Design, Level Design, Unity/C# Programming
Konned's Lightbearer is a single-player casual puzzle game, where players are tasked with directing magic beams of light toward lamps, in order to provide light, warmth, and safety for the city.
This game was made for a project in 5 weeks with a team of 3 other students. I managed level design and layouts, and worked on the light-beam mechanics, including infinite mirroring and color mixing. The game is available to play for free in HTML5 web browsers.